Don't Think Too Much About It

Don't Think Too Much About It

Andrew: I wonder how many people will actually jump down the chasm to find this area.

Andrew: If they noticed all the references to the intro cutscene, they might have realized that's what they're meant to do.

Andrew: Though, I hope they don't get too pissed off about being sent all the way back to Outskirts.

Andrew: Also to all you lore masters out there...

Andrew: I'm well aware there's a big time skip between Survivor / Monk's intro and the start of the game.

Andrew: Don't think too much about it.

Andrew: Just enjoy this reference as a cool little easter egg.