Stagnant Puddles

Stagnant Puddles

Norgad: When we needed a subregion to connect CC and DS, I knew exactly the theme I wanted to go for.
I was inspired by going on walks as a kid and seeing large puddles of stagnant water by the trails.
The water had this intense orange color to it, but was so incredibly still.

Norgad: I wanted a subregion that was basically a giant collection system for all the gunk that must build up in Cc
The water goes through sump after sump and filter after filter as it's gradually clarified on its way down.

Norgad: I never ended up making any actual levels for the area, but I did make a schematic, with the general flow and shapes of rooms.